drawTexture

Undocumented in source. Be warned that the author may not have intended to support it.
export extern (System)
void
drawTexture
(
IHipTexture texture
,
int x
,
int y
,
int z = 0
,
const HipColor color = HipColor.white
,
float scaleX = 1
,
float scaleY = 1
,
float rotation = 0
)

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